Battlefield 4 is an upcoming first-person shooter video game developed by EA Digital Illusions CE and published by Electronic Arts. The game is a sequel to 2011's Battlefield 3 and the 13th installment in the Battlefield series. The game will be released on October 29, 2013 in North America and Brazil, October 31, 2013 in Australia and Japan, and November 1, 2013 in Europe for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One
Battlefield 4 features several changes compared to its predecessor. The game's heads-up display is much the same, composed of two compact rectangles. The lower left-hand corner features a mini-map and compass for navigation, and a simplified objective notice above it; the lower right includes a compact ammo counter and health meter. The mini-map, as well as the main game screen, shows symbols marking three kinds of entities: blue for allies, green for squadmates, and red/orange for enemies.
Players can now use dual-scoped weapons, including weapons with different firing modes (e.g. single shots, automatic fire). They can also "spot" targets—marking them on the map—for teammates to either suppress or eliminate. In addition, players will have more survival capabilities, such as countering melee attacks from the front while standing or crouching, shooting their sidearm while swimming, and diving underwater to avoid enemy detection. The single-player campaign will see the player using vehicles to quickly move across the battlefield.
Multiplayer[edit source | edit]
Battlefields' multiplayer has been confirmed to contain 3 playable factions; U.S., China andRussia and up to 64 players on PC PS4 and Xbox One. Also confirmed is the return of the "Commander Mode" last seen in Battlefield 2142, which gives select players an RTS-like view of the entire map and the ability to give orders to teammates.
On June 10, 2013, at E3, DICE featured the map "Siege of Shanghai", pitting the People's Liberation Army against the U.S. Marine Corps. The gameplay showcased Commander Mode; new weapons and vehicles; and the "Levolution" gameplay mechanic. The video displays the last of these at various points, including a player destroying a support pillar to trap an enemy tank above it, and a large skyscraper (an in-game objective) collapsing in the center of the map and affecting the surrounding area. So far, the four previous classes from Battlefield 3's multiplayer appear to be the same—Assault, Engineer, Support, and Recon.